Early education in engineering and design

Child puts a puzzle together.Child pushes a scooter board to carry three large dinosaur toys on the playground.I love to try to understand the thinking process children are going through as they work to solve a problem involving objects in space—putting a puzzle together, making a system to carry toys, figuring out which arm to put into a coat sleeve and balancing blocks. What is the motivation and what is the goal for a child working in the housekeeping area, trying to figure out how to store all of the play food in the microwave when pieces keep falling out? I wonder what they are learning.

As children look for solutions to these kinds of problems, we can encourage them to think about what the difficulty is, and explore possible solutions, perhaps more than one solution. Looking at an engineering design process graphic we can see that designing a best solution for a problem is a process that continues, with solutions being tested, reconsidered and redesigned. Cover of Science and Children, October 2013The October 2013 issue of Science and Children has many resources about engineering practices and how to engage young children in an engineering design process. Beginning with this issue, Science and Children has a new column called “Engineering Encounters” on teaching strategies to support teaching children how to design, explore the ways engineers conduct their work, and include ways in which lessons in engineering can be integrated with science. Young child builds a ramp with blocks and cove molding section, and rolls a ball down it. Reading this month’s engineering column, “Minding Design Missteps,” I learned about the habits of beginning designers and tips for steering them in productive directions. The Guest Editorial, The Next Generation Science Standards and Engineering for Young Learners: Beyond Bridges and Egg Drops by Mariel Milano (pgs 10-16) points out the differences in the engineering design process for different grade levels, also described in the Next Generation Science Standards Appendix I—Engineering Design in the NGSS. 

Child builds a symmetrical structure with wooden unit blocks.You may have children in your class who are avid builders, developing their knowledge of the center of gravity, size and weight, the nature of wood, parts-of-the-whole, classification, symmetry, spatial relations and social skills as they work with others in the block area or with natural materials outdoors. These children may always choose a building activity and must be enticed to other activities such as painting at an easel. Other children seem to live at the art table or in the pretend area of a classroom and don’t seem to have the need to build. Early childhood educators know that children can develop skills and knowledge in each of the classroom areas. We can encourage imaginative play in the block area to strengthen children’s ability to interact with others, learn to transform themselves into another role and take on the perspective of someone else. And we can bring building activities to the pretend area to give all children the experiences to develop their knowledge of the center of gravity, size and weight, the nature of materials, parts-of-the-whole, classification, spatial relations, and symmetry that are so obviously developing in the block area.

Children create a small landscape and populate it with characters in the block area.

In the block area, read a book that has a storyline with multiple perspectives such as Mike Mulligan and His Steam Shovel by Virginia Lee Burton (1939, 1967), Building With Dad by Carol Nevius, illustrated by Bill Thomson (2006), The House in the Meadow by Shuta Crum, illustrated by Paige Billin-Frye (2003), and The Lot at the End of My Block by Kevin Lewis, illustrated by Reg Cartwright (2001) (Thank you to Marie Faust Evitt and Bobbi Weesen-Baer for the extensive book lists in Thinking BIG Learning BIG.) Invite the children to re-enact their favorite part of the book, or a story of their own making. Blocks can be used for the stage and the characters, or the children can take the parts of the characters.

Using found materials and tape, children made Reading a book that illustrates different kinds of buildings may inspire children who use art materials in two-dimensions to move to three-dimensions, if scraps of wood, cardboard tubes, corks, bottle lids and small boxes are provided. Here is a short list—add your suggestions in a comment, below.

  • Alphabet House by Nancy Elizabeth Wallace. 2005
  • Animal Homes series from Capstone, e.g. Animal Homes: Squirrels and Their Nests by Martha E. H. Rustad. 2005.
  • Arches to Zigzags: An Architecture ABC by Michael J. Crosbie, photography by Steve and Kit Rosenthal. 2000
  • Bridges Are to Cross by Philemon Sturges, and Giles Laroche, illustrator. 1998.
  • Galimoto by Karen Lynn Williams, Catherine Stock, illustrator. 1990.
  • Houses and homes by Ann Morris. 1992.
  • One Big Building : A Counting Book About Construction by Michael S.Dahl, Todd Ouren, illustrator. 2004
  • Shapes in buildings by Rebecca Rissman. 2009.

Child and teacher building together to make a structure for a toy turtle.

Children build ramps and explore motion in the block area.

Some children might get involved with building if they have a reason, such as building a house for a stuffed animal, or making a structure from bits of wood to take home. Other children will be attracted when ramps are added to the block area with small cars or ping-pong balls. Here’s a strategy from Lisa Murphy of Ooey Gooey, Inc. to support children who want to build but get frustrated when they inadvertently knock structures over as they add blocks. We can provide squirts of foaming soap to be used as mortar between the blocks, sticking them together. (Use soap that does not say “Keep out of reach of children” and rinse off the soap and allow the blocks to thoroughly dry before storing.)

Older elementary students can participate in engineering design work from the Engineering Is Elementary curriculum and story books. There are 20 units, meant to be taught either concurrently or after students learn the appropriate science content.

Where do the young engineers and designers go from there? In Washington, DC, the Design Apprenticeship Program (DAP) of the National Building Museum provides a group experience for teens to work in groups with design professionals to solve a design problem. One DAP design challenge was to design and build a piece of furniture that would benefit residents in transitional housing.

Support children’s problem-solving with multiple opportunities to be challenged and encouraging words that reflect what they are doing successfully.

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2 Comments

  1. Peggy Ashbrook
    Posted October 15, 2013 at 8:05 am | Permalink

    Engineering students at the University of Virginia have a space for experiential learning.
    http://news.virginia.edu/content/hands-engineering-flourishing-newly-dedicated-lacy-hall

    “We know that experiential learning is one of the most profound and effective ways for students to acquire new knowledge,” [University President Teresa] Sullivan said. “Experiential learning, including close, collaborative interaction with faculty, is a hallmark of the U.Va. student experience. Facilities such as Lacy Hall that foster experiential learning are a great asset to the University and, most importantly, its students.”

  2. Peggy Ashbrook
    Posted November 27, 2013 at 8:27 am | Permalink

    Congratulations to the teens who participated in, and the National Building Museum staff and volunteers who led, the “Investigating Where We Live” program to explore, document, and interpret the built environment in D.C. neighborhoods. Their work was recognized by the President’s Committee on the Arts and the Humanities (PCAH), in partnership with the National Endowment for the Arts (NEA), the National Endowment for the Humanities (NEH), and the Institute of Museum and Library Services (IMLS).
    They won the 2013 National Arts and Humanities Youth Program Award,
    http://www.nbm.org/about-us/press-room/media-advisory/nahyp-award.html

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